In a moment I will give you some instructions on using the calculator and display some screenshots of it in action. But first a bit of background on how I've developed this tool.
I strongly believe that the best way to train your first team players and develop your young talent is to do so using tailor-made schedules. Each position and duty on the pitch require a player to have different essential attributes and so I believe the correct training schedule should take into account the on pitch position and measure the individual player against the required essential attributes. Typically FM managers create a set of "one size fits all" training schedules for each general pitch position - e.g. fullbacks or central midfielders. The problem with this generic approach is that it ignores the fact that two players in the same or similar positions may have different attribute scores and therefore different strengths, weaknesses and training needs.
In previous editions of the calculator I received feedback that the schedules it created often resulted in overly heavy workloads - that has now been addressed and furthermore I've added a feature to account for the effect a players age may have on his training capabilities (older players struggle to maintain strength and aerobic attributes).
Using this calculator you will be able to create individual schedules for each of your first team players - I hope to release a "youth" version in the near future. Each schedule you create will take into account the individuals strengths and weaknesses in accordance with the chosen position. At times the schedule may seem counter-intuitive but the game dictates which attributes are key to each position and this calculator follows these definitions religiously, I have not used any "artistic" licence in deciding which attributes are important!
HOW TO USE THE CALCULATOR
You can upload the calculator using the link at the bottom of this OP, but you will need Excel 2007 to run the calculator (although it may run on earlier versions - I'd been interested to know if this is the case?).
Once you have opened the workbook, enter your player's chosen position, duty, age and attribute scores - I suggest that you set the intensity to MEDIUM to start off with.
Once you have entered the player's details you'll be presented with two graphical representations in the lower half of the screen. The first just quickly illustrates which areas your player should be trained more heavily in...

The second shows you how to set up your schedule, the bar and number tell you how many "notches" or "clicks" to move the slider along for each discipline when creating the training schedule...

If you feel the workload is too high - or too low - then you can alter the INTENSITY level, this will increase (or decrease) the number of clicks on each individual training discipline thereby effecting the overall workload.
In the working example below I have chosen Ricardo Rocha from my Portsmouth save. Rocha plays as a central defender with a defend duty.
The essential attributes for this position are STRENGTH, JUMPING, DECISIONS, POSITIONING, HEADING, MARKING, TACKLING, CONCENTRATION and COMPOSURE and as you can see he is average in most of these areas - except POSITIONING (17), CONCENTRATION (16) and COMPOSURE (7).
TRAININGCALCULATOR.jpg (209.14K)
Number of downloads: 601
Furthermore, at the age of 32 Rocha is unlikely to improve and needs to work harder at maintaining his strength and aerobic attributes.
Therefore the suggested schedule sees Rocha's STRENGTH, AEROBIC and SHOOTING training increased to focus his attention on his STRENGTH, JUMPING and COMPOSURE attributes - key for his position. Equal attention is given to Rocha's DEFENDING and TACTICS training because of his other key attributes - equal despite each category having more essential attributes as these attributes are neither extremely low (like COMPOSURE) nor harder to maintain due to age (like STRENGTH and AEROBIC).

In game the schedule looks like this...
Screen shot 2010-11-10 at 16.00.48.png (169.05K)
Number of downloads: 562
BUT REMEMBER!
This is very much a work in progress and I need your help and feedback to make this the indispensable tool I believe that it can be! Please post your thoughts, feedback and suggestions in this thread and you will help develop later release's of the calculator - in the meantime I promise to keep the link in this OP up to date with the latest version.
Thanks for your help and GL
DOWNLOAD HERE ONLY:
Pompey_Dan\'s Training Calculator (v3.0.2).rar (237.89K)
Number of downloads: 1367
Edited by Pompey_Dan, 10 November 2010 - 06:23 PM.





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